[Tangaria 1.5.0 Character Dump] Name James VI Age 21 Self RB CB EB Best Sex Male Height 2'10" STR: 15 -1 -3 +0 11 Race Kobold Weight 4st 9lb INT: 16 -1 +3 +0 18 Class Warlock Turns used: WIS: 10 +0 +0 +0 10 Title Dark Student Game 9090 DEX: 14 +2 +0 +0 16 HP -7/69 Player 21054 CON: 15 +2 -2 +0 15 SP 1/17 Active 11212 Level 11 Armor [8,+29] Saving Throw 40% Cur Exp 766 Stealth Excellent Max Exp 766 Melee 2d4,+12 Disarm - phys. 54% Adv Exp 812 To-hit 19,+10 Disarm - magic 64% Blows 1.0/turn Magic Devices 58 Gold 159 Searching 33% Burden 77.0 lb Shoot to-dam +0 Infravision 50 ft Overweight 0.9 lb To-hit 15,+1 Speed Normal MaxDepth 400' (L8) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, curly brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:+............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You resist the effects! > The homunculus hits you. > *** LOW HITPOINT WARNING! *** > The homunculus misses you. > The homunculus hits you. > The homunculus misses you. > The homunculus hits you. > The homunculus misses you. > The homunculus hits you. > The homunculus misses you. (x3) > The homunculus hits you. (x4) > You resist the effects! > The homunculus misses you. (x2) > The homunculus hits you. > You die. Killed by a homunculus. [Character Equipment] a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of damage, which your device skill increases by 28 percent. Takes 8 to 14 turns to recharge. Your chance of success is 94.4% Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 42.5 vs creatures susceptible to cold, 27.3 vs creatures not resistant to cold, and 17.2 vs. others. Average thrown damage: 310.5 vs creatures susceptible to cold, 155.2 vs creatures not resistant to cold, and 51.7 vs. others. f) a Wooden Torch (2538 turns) Intensity 2 light. g) a Robe [2,+8] Found lying on the floor at 250 feet (level 5). h) a Cloak of Stealth [1,+5] <+2> {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). +2 stealth. i) a Small Metal Shield [5,+5] {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). [Character Quiver] a) 10 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] {@m1} You can read this book. b) a Book of Shadows [Dark Conjurings] You can read this book. c) 3 Rations of Food d) 5 Flasks of oil e) 3 Potions of Cure Light Wounds f) 4 Potions of Cure Serious Wounds g) a Potion of Berserk Strength h) 6 Potions of Water i) 16 Scrolls of Phase Door j) 9 Scrolls of Light k) a Scroll of Word of Recall l) a Scroll of Curse Armour m) 2 Scrolls of Blessing n) a Wand of Magic Missile (6 charges) o) a Wand of Light (6 charges) p) a Wand of Hold Monster (3 charges) q) a Wand of Stinking Cloud (10 charges) r) a Staff of Detect Invisible (9 charges) s) 3 Wooden Torches (5000 turns) Intensity 2 light. t) a Mage Staff (1d1) (+0,+0) <+1> Found lying on the floor at 250 feet (level 5). +1 mana capacity. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 1. u) a Whip of *Slay Giant* (1d3) (+4,+7) <+1> Found lying on the floor of a special room at 300 feet (level 6). +1 strength. Slays giants. Provides protection from fear. Grants the ability to sense giants. Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 13.7 vs giants and 9.5 vs. others. v) a Sling (x2) (+0,+0) Obtained from Lamprey. Rumoured to be found lying on the floor at 200 feet (level 4). [Home Inventory] a) 3 Potions of Cure Light Wounds b) 3 Scrolls of Word of Recall c) 3 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. d) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. e) a Deed of Property f) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 2 Killed Lobelia Sackville-Baggins 00:00:05 100ft 2 Killed Farmer Maggot 00:00:20 150ft 5 Reached level 5 00:00:45 250ft 6 Killed Baba Yaga 00:00:45 250ft 7 Found the Dagger 'Nimthanc' 00:00:56 250ft 7 Helped to kill Fang, Farmer Maggot's Dog 00:01:05 150ft 8 Helped to kill Lobelia Sackville-Baggins 00:01:58 250ft 10 Reached level 10 00:02:28 400ft 10 Helped to kill Mughash the Kobold Lord 00:02:31 400ft 11 Was killed by a homunculus [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] %...................~.: % ^...................% % ^.~~~~~~^:~~~~^~~~^^ ^ #......................~ ^^^^^^^^^^..:^^^^^^^^ ^ ... ^.. ^'' u :u^ ^^†^ ..u^ ... ^.^ ^.^ ^.^ ... 400' (L8) LF:7-? Light 2 Paralyzed! Fed 79 % Dirt